A game of strategy and chance in which the players, with three rolls of the dice, must achieve cards of inhabitants with points, fulfilling the conditions indicated on them. Special cards provide advantages, while the villain and dragons are detrimental. The winner is the one who gets the highest score.
First game of simple tactics and planning with coloured dice. In each turn we have to roll the six dice and combine their colours to move forward and/or change lanes according to the order in which we place them. It is important to think of the best option for each turn in order to be the first to reach the finish line.
First game of simple tactics and planning with coloured dice. In each turn we have to roll the six dice and combine their colours to advance and/or change lanes according to the order in which we place them. It is important to think of the best option for each turn in order to reach the finish line first.
Charming travel game in which the unicorns have to travel through cloud country in search of crystals.
A game of questions in small format and tin box, in which we take turns to guess the drawing of the card on our heads.